The big news of Mystique is texturing unit. Mystique’s image quality became quickly inadequate and perhaps from there comes the bad nick “Matrox Mistake”. In more generic terms the DPU is a bare pixel pipeline. Or because compatibility with newer games is low and OpenGL was completely omitted. Mystique is powered by SG chip, evolving from Millennium’s W.

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With 4 millions 3d controllers sold inMatrox was standing strong with around a quarter of the market. The actual hardware was identical.

Matrox Mystique PCI Video Graphics Card Mga-myst/2/gat

Besides the ramdac Mystique also integrates video engine with hardware scaler. Mystique is powered by SG chip, evolving from Millennium’s W. The killer combo of lack of fogging, filtering and proper blending View Matrox screenshot gallery Incidentally OpenGL games can give a hint of Matrox’es Simple Interface, because Techland wrote a driver based on MSI library for their game using Quake 3 engine. Without mipmapping support, textures in the distance appear to “swim”, waving around and appearing “noisy”, because the texture detail wasn’t being properly managed and this caused texture aliasing.

Fortunately Matrox Overclocking Tools are fun to play with once you get used to the formula. Lack of true fogging means that objects will just pop up from the clear rather then from a fog of distance. I have only the Compaq type for board, so this one is used for testing. The Impression could not perform hardware texture mappingfor example, requiring Gouraud shading or lower-quality techniques.


The frequency reduction affected the maximum refresh rate the card could run at high resolutions, crippling the Mystique for users of displays running UXGA x, for example.

Matrox Mystique 220 graphics card – MGA 1164SG – 4 MB Series

The big news of Mystique is texturing unit. If you are looking for the most recent drivers, please click here.

Beta drivers are not supported by Matrox Graphics Technical Support. The newer Millennium card also contained 3D capabilities similar to the Mztrox Plus, and was nearly as limited. Detractors, however, referred to the card as the “Matrox Mystake”.

High price, weak DOS performance and very limited 3d functionality ensured little popularity of Impression. This card came with a different software bundle targeting business users and excluding the games.

However, that card only could accelerate a very limited feature set, and was primarily targeted at CAD applications.

In more generic terms the DPU is a bare pixel pipeline. Matrox products are listed down the left-hand side, and operating systems are listed along the top. The alpha blending patterns are visually poising many games as well. The real fight for 3d gamer begun with Mystique in and Matrox kept on releasing newer versions until summer It handles parameter interpolation, perspective correction, transparency, lookup table, lighting in true color precision, dithering and has own FIFO for addresses.


Matrox Graphics – Support – Latest Matrox drivers for legacy products

With my Mystique used for testing I could set the tightest timings even at top clocks: Older 3d chips of Matrox had separate unit for shading and depth interpolation, but in Mystique these are now part of the DPU.

No Mystique can display textures in Shogo and 3dmark Matrox integrated the 3d engine of Impression to the Millennium, but 2d backward compatibility was gone. They must be unzipped using the -D option. There are no ymstique resolution tests because they are not accepted by my display, what modes is the Mystique trying to set?

File name Release myatique and file size Driver Notes, including operating system and Matrox graphics card support Disk 1 By using pco site, you agree to the Terms of Use and Privacy Policy. The framerate is not any higher than d3d wrappers anyway. Views Read Edit View history. The 8 MB configuration used the memory expansion module. In first Quake lightmaps are not even blended with world textures.

Matrox “HF” drivers have a rich interface that require Microsoft.

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